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Highlights

  • The recent Update 2.0 for Cyberpunk 2077 has improved the police system, fixing issues such as random spawns and inconsistent behavior.
  • Despite the improvements, players have noticed that the police still tend to target the player immediately upon arrival, sometimes even when criminals are nearby.
  • Some players have found ways to manipulate this behavior, using it to their advantage by luring the police into gang hideouts and letting them fight each other while the player hides nearby.


Cyberpunk 2077 players have begun to notice that the Night City police now have a bad habit of arriving at scene and immediately targeting the player, making it seem like they’re actively helping nearby criminals. The police in Night City have had a strange existence in Cyberpunk 2077, being very inconsistent at launch and on occasionally spawning at random even when a crime wasn’t being committed. At best, they became a nuisance, though at worst, they ruined all hope of success for the player without warning.

Thankfully, the NCPD have had multiple revamps through patches and updates, none more significant than the recent Update 2.0 for Cyberpunk 2077. Acting as a lead into the anticipated Phantom Liberty expansion, Update 2.0 is a free download for all players that completely enhances and fixes a large portion of the experience, adding vehicular combat, overhauled perk trees, and much more. The police system has also gotten renovated, ensuring police no longer spawn out of thin air, utilizing road barricades and MaxTac when necessary. However, based on some player reports, it seems as if the police may have a case of tunnel vision.

RELATED: Cyberpunk 2077: Phantom Liberty Highlights Police Revamp, Vehicular Combat

Threads have been popping up on the Cyberpunk 2077 subReddit indicating continuing issues with the NCPD. One thread in particular from a user named Suspicious_Trainer82 mentioned that while they like the Cyberpunk 2077 changes introduced in Update 2.0, the police have a bad tendency to arrive and immediately target the player, even while gang members and criminals are nearby. It ultimately makes it seem as if the criminals and cops are joining forces to take down the player. One comment responded by saying it’s possible to use this aggression to lure the police into a gang hideout and have to the two sides take each other out while the player hides nearby.

The thread also saw other comments regarding strange police behavior in Cyberpunk 2077, with some indicating that “the pendulum has swung too far the other way” and that certain skills like Contagion can accidentally trigger police aggression as it spreads. Some players, like Reddit user Chillmonger8 had the opposite situation come up, triggering an entire clinic hostile against them, but running outside, the police had no reaction to what was going on. Later, after attempting to help subdue gang members for the NCPD, the police immediately go hostile against the player instead.

While there’s still a few inconsistencies with the police force, the recent Update 2.0 as well as Phantom Liberty expansion has certainly had a massive impact on the game overall. In terms of the PC, Cyberpunk 2077 has once again jumped up Steam’s concurrent player chart, with even more expected to jump back in once the expansion launches in full.

Cyberpunk 2077 is available now on PC, PS4, PS5, Xbox One, and Xbox Series X/S.

MORE: Cyberpunk 2077: Best Relic Skills, Ranked



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By asm3a