Avowed’s game director says Obsidian’s choice to limit players to just two races is partially down to its first-person camera



One of the unfortunate bummers about Avowed—which is set in the Pillars of Eternity universe—is that you’ll be limited to playing either a human or an elf for story reasons, as your adventurer will be an envoy from the largely elf-slash-human dominated Aedyr Empire. That’s kinda disappointing, seeing as Aumaua, Dwarves, and the fuzzy li’l Orlan are all appealing character choices from the setting.

Narrative aside, it seems like the main reason behind the choice was motivated by the technical nightmares of a first person camera. That’s according to game director Carrie Patel, who spoke with IGN recently on the subject.



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By asm3a