Gloomwood developers exploring new advances in rat behavioral AI



Stealth-horror immersive sim Gloomwood has development continuing apace, with the latest development preview bringing attention to extremely important—nay, vital—advances in rat-based gaming technology. A couple videos posted by developer Dillon Rogers over the past few weeks shows off some cheese-seeking AI behavior for Gloomwood’s rat NPCs, behavior that made its way into the January 30th update.

The critters will now sniff things out, eat them, and attack them. Also, rats can now navigate around through rat-only wall holes. You can also pick up dead rats if you are some kind of monster that has allowed a rat to die. What these changes herald, we do not know, but tinkering with little game systems for useful and unexpected outcomes is the heart of the immersive sim genre.



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By asm3a