Hellcard brings its chunky co-op deckbuilding to a full release



One of the more unique and interesting deckbuilders to emerge in the last few years was Hellcard, a battler that put up to three characters against hordes of enemies coming from every direction—with nasty elites and bosses liberally sprinkled in for flavor. Developer Thing Trunk have now released the full game, with Hellcard exiting early access on February 1st.

Hellcard focuses on turn-based card combat of your party—up to three heroes in both singleplayer and co-op—against a horde of monsters. The two sides alternate between teams, with the heroes attempting to defeat enemies tactically based on their declared action for the next round.  Every playthrough is procedurally generated, in roguelite fashion. I’ve played several of these cooperative deckbuilders, both on digital and tabletop, and this is one of the only ones that really feels like it was designed ground up to earn the co-op label.



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By asm3a